Everywhere you look, gamers are quick to share their rankings of the greatest titles of 2025. Yet, where are the stinkers, the underperformers? We'll take a momentary detour to recognize the most panned games of the year, as determined by the aggregate scores from Metacritic. Are all of these games as bad as the ratings suggest? We shall see.
10. Switch 2's Welcome Tour
Aggregate Score: 54/100, Audience Score: 3.4/10
The early response to this pack-in experience were shaped by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like competing console launches. Reviewer sentiment varied dramatically, from scathing critiques to slightly kinder takes that praised the delightful software itself. Despite the controversy, the title proved to be a strong commercial performer during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Marketed as "not just a racing game," this vroom-vroom title from studios in Germany and Poland garnered largely negative reviews. The consensus was that the game felt unfinished in nearly every way, especially in a year packed with excellent racing titles. Ultimately, this underwhelming entry was better off left unplayed.
8. The Purrfect Bubsy Collection
Metascore: 53/100, User Score: 8.6/10
To begin with: the irritating title grammar is a notable annoyance. This anthology of 1990s-era mascot platformers showcases a "attitude"-filled feline known for constant quips. Reviewers noted that these games were not good in their time and haven't gotten better with age. The notably positive user score is a baffling oddity to the Metascore.
7. Nen x Impact
Metascore: 53, User Score: 3.5
This manga-based fighting game was met with widespread disappointment from both reviewers and players. It was lambasted for a small fighter lineup and a minimal offering of features. Fan reaction was notably vitriolic, with some voicing a wish that the title's poor performance would have consequences for the developers.
6. Riders Vs Dogoos
Metascore: 51, Audience Score: 5.3
Based on the niche Hyperdimension Neptunia series, this bike-riding title tasks players with rounding up Dogoos. Critics argued that its goal to recreate a *Katamari Damacy*-like feel didn't land, coming across as more of a cash grab than a substantial Neptunia game. Its 3-hour duration combined with a premium price raised eyebrows.
5. Captain Blood
Aggregate Score: 50, Audience Score: 5.3
This title is a curious artifact from the Xbox era, seeing the light of day after nearly two decades in legal limbo. The developers opted to preserve the game as an period-accurate experience of its time, accepting that today's audiences might dislike its retro feel. As such, many reviews noted that the interesting history of its development was more compelling than the actual gameplay.
4. Scar-Lead Salvation
Metascore: 44, Audience Score: 2.4
This anime-styled action game modeled after games like *Returnal* fell flat with critics. Frequent criticisms were bland enemy design, monotonous stage design, and a unengaging plot. A controversial mechanic involving the protagonist's clothing was universally disliked and detracted from the game's overall experience.
3. Paramedic Simulator
Metascore: 44, Audience Score: 4.9
Think of the strategic surgery games of the past, then strip away the memorable characters. That, according to reviews, is roughly *Ambulance Life*. Players found the emergency response sections to be monotonous, and the treatment of serious themes was criticized as being insensitive. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This shift away from the classic virtual pet formula transforms the franchise into a shopping simulation title. The result, based on critics, was a vapid series of repetitive tasks that quickly became boring. Some reviews went so far as to call it one of the lowest-quality titles available on its platform, noting a complete absence of satisfying gameplay.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Arriving as a major GTA-style title from a studio led by well-known figures, *MindsEye* was a notable commercial failure. Reviews heavily criticized its poor shooting mechanics, boring plot, and a plethora of game-breaking glitches. Critics found it to be a significant step back compared to previous-generation games in the same genre. Among the sea of negativity, a small handful of optimistic players found something to enjoy in the experience, serving as a rare vote of confidence.